| Class | Description |
---|
 | Achievement |
This is a base class for all ingame achievements such as Capitalist, Cyber miner, and Hoarder.
|
 | AchievementAbsoluteDomination |
This global achievement occurs when all achievements are completed.
|
 | AchievementCapitalist |
This game achievement occurs when the player has more than 1000 coins.
|
 | AchievementChallenger |
This global achievement occurs when any challenges are completed.
|
 | AchievementCyberMiner |
This game achievement occurs when there are six or more miners and two or more mines.
|
 | AchievementDesertBase |
This game achievement occurs when a desert colony has grown to one hundred or more colonists.
|
 | AchievementDesertLanding |
This game achievement occurs when there are one or more characters, and the current planet is Desert.
|
 | AchievementExpressColony |
This game achievement occurs when a colony of two hundred and fifty or more is reached in less than sixty days.
|
 | AchievementExpressDarkColony |
This challenge achievement occurs when the current challenge is "dark_moon", the challenge is Done, and the current day is less than seventy.
|
 | AchievementExpressOutpost |
This game achievement occurs when a colony of one hundred or more is reached in less than thirty days.
|
 | AchievementExpressStarport |
This challenge achievement occurs when the current challenge is set to "starport_atlantis", the challenge is Done, and less than fifteen days have passed.
|
 | AchievementFrozenBase |
This game achievement occurs when a frozen colony has grown to one hundred or more colonists.
|
 | AchievementFrozenLanding |
This game achievement occurs when there are one or more characters, and the current planet is Frozen.
|
 | AchievementGeneticEngineer |
This game achievement occurs when there is at least one operational (built) GM tomato pad, and at least one operation GM onion pad.
|
 | AchievementHighSpirits |
This game achievement occurs when there are one hundred or more colonists and the welfare ration is greater than or equal to zero point nine five.
|
 | AchievementHoarder |
This game achievement occurs when a storage module of size four is filled to ninty percent capacity or more.
|
 | AchievementHyperChallenger |
This global achievement occurs when all challenges are completed.
|
 | AchievementHyperMegalomaniac |
This global achievement occurs when the Megalomania milestone has been completed on all planets.
|
 | AchievementLinkToTheFuture |
This game achievement occurs when there are any connections built.
|
 | AchievementList |
This class addes an instance of all the achievements to the Typelist>Achievement, AchievementList<
|
 | AchievementMegastructures |
This game achievement occurs when a size four solar panel, storage, and biodome have been built.
|
 | AchievementMoonBase |
This game achievement occurs when a moon colony has grown to one hundred or more colonists.
|
 | AchievementMoonLanding |
This game achievement occurs when there are one or more characters, and the current planet is Moon.
|
 | AchievementOverpopulation |
This game achievement occurs when there are three hundred or more colonists.
|
 | AchievementPlanetaryApprentice |
This global achievement occurs when there the tutorial has been completed.
|
 | AchievementPoliceState |
This game achievement occurs when there are one twenty or more armed guards.
|
 | AchievementRoboColony |
This game achievement occurs when there are one hundred or more colonists and the number of bots is greater than twenty five percent of the number of colonists.
|
 | AchievementSpaceFarmer |
This game achievement occurs when there are twenty ore more vegtable resources available.
|
 | AchievementStargazer |
This game achievement occurs when there are five or more telescopes.
|
 | AchievementSteelDome |
This game achievement occurs when there are three ore more lasers, telescopes, and telescope consoles.
|
 | AchievementStormBase |
This game achievement occurs when a storm colony has grown to one hundred or more colonists.
|
 | AchievementStormLanding |
This game achievement occurs when there are one or more characters, and the current planet is Storm.
<<<<<<< HEAD
|
 | ActionMapping |
This is a fairely simple class that stores multiple InputAction objects. A few utility methods are available to call some InputAction methods on all the stored objects at once.
|
 | AiRule | |
 | AiRuleAirlockInteraction | |
 | AiRuleBuild | |
 | AiRuleCombat | |
 | AiRuleConsumeResource | |
 | AiRuleDrink | |
 | AiRuleDropConstructionMaterials | |
 | AiRuleDropResource | |
 | AiRuleEmbedResource | |
 | AiRuleEnterShip | |
 | AiRuleFleeIntruder | |
 | AiRuleGetHealing | |
 | AiRuleGetOutOfTheWay | |
 | AiRuleGoAttackColonist | |
 | AiRuleGoAttackIntruder | |
 | AiRuleGoBackToShip | |
 | AiRuleGoBuild | |
 | AiRuleGoConsumeResource | |
 | AiRuleGoDeliverConstructionMaterials | |
 | AiRuleGoDrink | |
 | AiRuleGoEmergencyFillSparesWorkshops | |
 | AiRuleGoEmergencyFoodMaintenance | |
 | AiRuleGoEmergencyRepair | |
 | AiRuleGoFillTransformers | |
 | AiRuleGoGetConstructionMaterials | |
 | AiRuleGoGetHealing | |
 | AiRuleGoGetResourceToConsume<T> | |
 | AiRuleGoGetResourceToRepair | |
 | AiRuleGoGetResourceToRestore | |
 | AiRuleGoGetWeapon | |
 | AiRuleGoInterior | |
 | AiRuleGoInteriorLowOxygen | |
 | AiRuleGoLoadResourcesForTransformers | |
 | AiRuleGoLoadResourcesToStore | |
 | AiRuleGoLoadResourcesToTrade | |
 | AiRuleGoMine | |
 | AiRuleGoOperate | |
 | AiRuleGoRelax | |
 | AiRuleGoRepair | |
 | AiRuleGoRestore | |
 | AiRuleGoSelfRepair | |
 | AiRuleGoSleep | |
 | AiRuleGoStoreLoadedResources | |
 | AiRuleGoTradeLoadedResources | |
 | AiRuleLoadResource | |
 | AiRuleMine | |
 | AiRuleOperate | |
 | AiRulePickUpWeapon | |
 | AiRuleRelax | |
 | AiRuleReleaseWeapon | |
 | AiRuleRepair | |
 | AiRuleRestore | |
 | AiRuleSelfRestore | |
 | AiRuleSetIdle | |
 | AiRuleSleep | |
 | AiRuleStoreResource | |
 | AiRuleTrade | |
 | AiRuleWanderInterior | |
 | AiTargetRule | |
 | AlcoholicDrink | |
 | AmbientSoundDefinition | |
 | AnimationList | |
 | Armory | |
 | ArmsWorkshop | |
 | AStar | |
 | AStarData | |
 | AudioPlayer | |
 | AudioSlot | |
 | BarTable | |
 | BarTableNoChairs | |
 | BaseAi | |
 | BasicSoundDefinition | |
 | BasicTutorial | |
 | Bed | |
 | Bench | |
 | Biologist | |
 | Bioplastic | |
 | BioplasticProcessor | |
 | BlinkingLight | |
 | Blizzard | |
 | Bot | |
 | BotAi | |
 | BotAutoRepair | |
 | BotWorkshop | |
 | Buildable | |
 | BuildTask | |
 | Bunk | |
 | CameraManager | |
 | Carrier | |
 | Challenge | |
 | ChallengeAchievement | |
 | ChallengeException | |
 | ChallengeManager | |
 | ChallengeObjective | |
 | ChallengeOverWindow | |
 | Character | |
 | CharacterAnimation | |
 | CharacterDefinitions | |
 | CharacterPropManager | |
 | Cinematic | |
 | CloseCameraCinematic | |
 | Coins | |
 | Colonist | |
 | ColonistShip | |
 | Colony | |
 | ColonyShip | |
 | ColorUtil | |
 | ComponentSoundDefinition | |
 | ComponentType | |
 | ComponentTypeList | |
 | Condition | |
 | ConditionCombatWounds | |
 | ConditionFlu | |
 | ConditionMalnutrition | |
 | ConditionRadiation | |
 | ConditionTraumaInjuries | |
 | ConditionType | |
 | ConditionTypeList | |
 | Connection | |
 | Constants | |
 | Construction | |
 | ConstructionComponent | |
 | Constructor | |
 | ConstructorAi | |
 | Cooldown | |
 | CountHistory | |
 | DebugManager | |
 | DebugRenderer | |
 | DecorativePlant | |
 | Definitions | |
 | DescriptionItem | |
 | Disaster | |
 | DisasterManager | |
 | Driller | |
 | DrillerAi | |
 | DrinkingFountain | |
 | DrinksMachine | |
 | DuplicateKeyComparer<TKey> | |
 | Engineer | |
 | EnvironmentBehaviour | |
 | EnvironmentManager | |
 | EnvironmentModifier | |
 | ErrorManager | |
 | EthnicParameters | |
 | ExerciseBar | |
 | ExtraQualityLevelSettings | |
 | ExtraQualitySettings | |
 | GameAchievement | |
 | GameBehaviour | |
 | GameGui | |
 | GameHint | |
 | GameHintManager | |
 | GameManager | |
 | GameObjectExtensions | |
 | GameplayConstants | |
 | GameplayModifier | |
 | GameSoundDefinition | |
 | GameState | |
 | GameStateChallengeSelection | |
 | GameStateControls | |
 | GameStateCredits | |
 | GameStateGame | |
 | GameStateLoadGame | |
 | GameStateLocationSelection | |
 | GameStateLogo | |
 | GameStateSettings | |
 | GameStateTitle | |
 | GenericCounter<T> | |
 | GlobalAchievement | |
 | GmOnionPad | |
 | GmTomatoPad | |
 | Grid | |
 | GridResourceData | |
 | Guard | |
 | GuardAi | |
 | Guest | |
 | GuiAlertRenderer | |
 | GuiAmountSelector | |
 | GuiButtonItem | |
 | GuiChartItem | |
 | GuiChartItemRenderer | |
 | GuiChartsWindow | |
 | GuiConfirmExitGameWindow | |
 | GuiConfirmItem | |
 | GuiConfirmWindow | |
 | GuiDefinitions | |
 | GuiGameMenu | |
 | GuiGameOverWindow | |
 | GuiGeneralPanel | |
 | GuiGridItem | |
 | GuiGridWindow | |
 | GuiHelpLinkItem | |
 | GuiHelpWindow | |
 | GuiIndicatorItem | |
 | GuiInfoPanel | |
 | GuiInfoPanelRenderer | |
 | GuiKeyInputDialog | |
 | GuiLabelItem | |
 | GuiLandingPermissions | |
 | GuiManufactureLimitsWindow | |
 | GuiMenu | |
 | GuiMenuItem | |
 | GuiMenuRenderer | |
 | GuiMenuSystem | |
 | GuiMerchantWindow | |
 | GuiMilestonesWindow | |
 | GuiMilestoneWindow | |
 | GuiRenderer | |
 | GuiResourceAmountsItem | |
 | GuiResourcePanel | |
 | GuiRowItem | |
 | GuiScrollTextItem | |
 | GuiSectionItem | |
 | GuiSecurityWindow | |
 | GuiStatsWindow | |
 | GuiStyles | |
 | GuiTechsWindow | |
 | GuiTicker | |
 | GuiTickerItem | |
 | GuiToast | |
 | GuiTransmissionWindow | |
 | GuiTutorialMessage | |
 | GuiUpdateWindow | |
 | GuiWindow | |
 | GuiWindowItem | |
 | GuiWindowSpacing | |
 | Gun | |
 | HelpItem | |
 | HelpManager | |
 | Human | |
 | HumanAi | |
 | IconContainer | |
 | IdGenerator | |
 | Indicator | |
 | InputAction |
This class stores either a KeyCode constant or a InputAxis object, which relate to an input of a key or joystick axis.
|
 | Interaction | |
 | InteractionAirlock | |
 | InteractionAirlockEnter | |
 | InteractionAirlockExit | |
 | InteractionBuild | |
 | InteractionBuildable | |
 | InteractionCharacters | |
 | InteractionCombat | |
 | InteractionComponent | |
 | InteractionComponentRestore | |
 | InteractionConstruction | |
 | InteractionConsumeResource | |
 | InteractionConsumeResourceFloor | |
 | InteractionOperate | |
 | InteractionRepairBuildable | |
 | InteractionResource | |
 | InteractionRestore | |
 | InteractionSleepFloor | |
 | InteractionWaitForHealing | |
 | InteractionWork | |
 | IntroCinemetic | |
 | Intruder | |
 | IntruderAi | |
 | KeyBinding | |
 | KeyBindingManager | |
 | LandingPermissions | |
 | LandingShip | |
 | LandingShipManager | |
 | LettucePad | |
 | Loader | |
 | MainLight | |
 | MaizePad | |
 | ManufactureLimits | |
 | MaterialComponent | |
 | MaterialContainer | |
 | Meal | |
 | MealMaker | |
 | Medic | |
 | MedicalCabinet | |
 | MedicalSupplies | |
 | MedicinalPad | |
 | MedicinalPlants | |
 | MerchantShip | |
 | MeshComponent | |
 | MeshUtil | |
 | Message | |
 | MessageLog | |
 | Metal | |
 | MetalProcessor | |
 | MeteorBehaviour | |
 | MeteorManager | |
 | MeteorSoundDefinition | |
 | Milestone | |
 | MilestoneCentury | |
 | MilestoneCinemetic | |
 | MilestoneConsolidation | |
 | MilestoneExpansion | |
 | MilestoneList | |
 | MilestoneManager | |
 | MilestoneMegalomania | |
 | MilestonePowerMonger | |
 | MilestoneRobotization | |
 | MilestoneSelfSufficiency | |
 | MilestoneStanding | |
 | MilestoneSurvival | |
 | MilestoneTechnocracy | |
 | MixerGroups | |
 | Module | |
 | ModuleSoundDefinition | |
 | ModuleType | |
 | ModuleTypeAirlock | |
 | ModuleTypeAntiMeteorLaser | |
 | ModuleTypeBar | |
 | ModuleTypeBasePad | |
 | ModuleTypeBioDome | |
 | ModuleTypeCabin | |
 | ModuleTypeCanteen | |
 | ModuleTypeControlCenter | |
 | ModuleTypeDorm | |
 | ModuleTypeFactory | |
 | ModuleTypeLab | |
 | ModuleTypeLandingPad | |
 | ModuleTypeLightningRod | |
 | ModuleTypeList | |
 | ModuleTypeMine | |
 | ModuleTypeMonolith | |
 | ModuleTypeMultiDome | |
 | ModuleTypeOxygenGenerator | |
 | ModuleTypePowerCollector | |
 | ModuleTypeProcessingPlant | |
 | ModuleTypePyramid | |
 | ModuleTypeRadioAntenna | |
 | ModuleTypeRoboticsFacility | |
 | ModuleTypeSickBay | |
 | ModuleTypeSignpost | |
 | ModuleTypeSolarPanel | |
 | ModuleTypeStarport | |
 | ModuleTypeStorage | |
 | ModuleTypeTelescope | |
 | ModuleTypeWaterExtractor | |
 | ModuleTypeWaterTank | |
 | ModuleTypeWindTurbine | |
 | MushroomPad | |
 | MusicDefinition | |
 | MusicManager | |
 | NameGenerator | |
 | NavigationCell | |
 | NavigationColor | |
 | NavigationColorList | |
 | NavigationGraph | |
 | NavigationNode | |
 | NavigationPath | |
 | OakTree | |
 | ObjectList<T> | |
 | OnionPad | |
 | Ore | |
 | ParticleManager | |
 | ParticlePrefabs | |
 | ParticleSystemData | |
 | PeaPad | |
 | PerformanceTimer | |
 | PhysicsUtil | |
 | PineTree | |
 | Planet | |
 | PlanetClassD | |
 | PlanetClassF | |
 | PlanetClassM | |
 | PlanetClassS | |
 | PlanetDefinition | |
 | PlanetList | |
 | PlanetManager | |
 | PotatoPad | |
 | Product | |
 | ProductAmount | |
 | ProductAmounts | |
 | ProductBot | |
 | ProductionItem | |
 | ProductResource | |
 | ProductTech | |
 | Profile | |
 | ProfileManager | |
 | RadioConsole | |
 | RadishPad | |
 | Recipe | |
 | RefBool | |
 | RefInt | |
 | RefValue<T> | |
 | RenderParameters | |
 | Resource | |
 | ResourceAmount | |
 | ResourceAmounts | |
 | ResourceArray | |
 | ResourceContainer | |
 | ResourceInfo | |
 | ResourceInfoComparer | |
 | ResourceList | |
 | ResourceStorage | |
 | ResourceType | |
 | ResourceTypeComparer | |
 | ResourceTypeList | |
 | ResourceUtil | |
 | RicePad | |
 | Sandstorm | |
 | Satellite | |
 | SaveData | |
 | SaveData.DescendedDateComparer | |
 | ScreenRenderer | |
 | SearchUtil | |
 | SecurityConsole | |
 | SecurityManager | |
 | Selectable | |
 | Selection | |
 | SelectionInfo | |
 | SemiconductorFoundry | |
 | Semiconductors | |
 | Serialization | |
 | ServerInterface | |
 | ServerInterfaceDebug | |
 | ServerInterfaceManager | |
 | ServerInterfaceSteam | |
 | Setting | |
 | Ship | |
 | ShipPrefabs | |
 | ShortcutInfo | |
 | ShortcutManager | |
 | SickBayBed | |
 | Sign | |
 | SignManager | |
 | SimpleTransform | |
 | Singleton<T> |
An implementation of the singleton design pattern.
|
 | SolarFlare | |
 | SoundDefinition | |
 | SoundList | |
 | SoundListMenu | |
 | Spares | |
 | SparesWorkshop | |
 | Specialization | |
 | SpecializationCount | |
 | SpecializationList | |
 | SpecializationParameters | |
 | SpriteData | |
 | SpriteManager | |
 | Starch | |
 | StatsCollector | |
 | StorageSlot | |
 | StringList | |
 | Table | |
 | TableSmall | |
 | Target | |
 | Tech | |
 | TechColossalPanel | |
 | TechConstructorBot | |
 | TechDrillerBot | |
 | TechFarmDome | |
 | TechGmOnions | |
 | TechGmTomatoes | |
 | TechGoliathTurbine | |
 | TechList | |
 | TechManager | |
 | TechMassiveStorage | |
 | TechMegaCollector | |
 | TechSuperExtractor | |
 | TelescopeConsole | |
 | TerrainGenerator | |
 | TerrainModifier | |
 | TextToTextureRenderer | |
 | ThunderBehaviour | |
 | ThunderstormManager | |
 | TimeManager | |
 | TissueSynthesizer | |
 | TitleScene | |
 | TitleTextures | |
 | TomatoPad | |
 | TransformerEntry | |
 | TransformerList | |
 | Treadmill | |
 | Tree | |
 | Tutorial | |
 | TutorialManager | |
 | TutorialStage | |
 | TutorialTask | |
 | TutorialTaskBuildComponent | |
 | TutorialTaskBuildModule | |
 | TutorialTaskConnectStructures | |
 | TutorialTaskHideTops | |
 | TutorialTaskPanCamera | |
 | TutorialTaskRecycleColonyShip | |
 | TutorialTaskRotateCamera | |
 | TutorialTaskWaitForConstruction | |
 | TypeList<T, LT> | |
 | TypeListBase | |
 | TypeListManager | |
 | UiIcons | |
 | Util | |
 | VegetablePad | |
 | VegetablePadStarchy | |
 | Vegetables | |
 | VideoScreen | |
 | VideoScreenData | |
 | Visitor | |
 | VisitorAi | |
 | VisitorEvent | |
 | VisitorEventFugitives | |
 | VisitorEventInjuredMiners | |
 | VisitorEventIrradiatedWorkers | |
 | VisitorEventManager | |
 | VisitorEventSpatialAccidentVictims | |
 | VisitorEventStrandedTravellers | |
 | VisitorEventType | |
 | VisitorEventTypeList | |
 | VisitorEventWoundedSoldiers | |
 | VisitorShip | |
 | VisualConstants | |
 | Vitromeat | |
 | WheatPad | |
 | Workbench | |
 | Worker | |