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GameStateGame Class

[Missing <summary> documentation for "T:Planetbase.GameStateGame"]

Inheritance Hierarchy

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class GameStateGame : GameState

The GameStateGame type exposes the following members.

Constructors
  NameDescription
Private methodStatic memberGameStateGame
Public methodGameStateGame(String, Int32, Challenge)
Initializes a new instance of the GameStateGame class
Public methodGameStateGame(Int32, Int32, Boolean, Challenge)
Initializes a new instance of the GameStateGame class
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Methods
  NameDescription
Public methodaddToast
Public methodcancelComponentPlacement
Public methodcancelModulePlacement
Public methodcheckSaveGame
Public methodclearSelection
Public methoddecreaseSpeed
Public methoddestroy (Overrides GameStatedestroy.)
Public methodendCloseCamera
Public methodendEditingModule
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Private methodFieldGetter (Inherited from Object.)
Private methodFieldSetter (Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodfindStartPosition
Public methodfixedUpdate (Overrides GameStatefixedUpdate(Single, Int32).)
Private methodGetFieldInfo (Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodgetLoadingWaitTime (Overrides GameStategetLoadingWaitTime.)
Public methodgetStartPosBumpiness
Public methodGetType
Gets the type of the current instance.
(Inherited from Object.)
Public methodincreaseSpeed
Public methodinitNavGraph
Public methodinTutorial
Public methodisCameraFixed (Overrides GameStateisCameraFixed.)
Public methodisEndOfFramePending (Overrides GameStateisEndOfFramePending.)
Public methodisSaveAllowed
Public methodisTitleState (Inherited from GameState.)
Public methodisZeroBumpiness
Public methodload (Overrides GameStateload.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodonButtonBuildModule
Public methodonButtonCancelEdit
Public methodonButtonEdit
Public methodonButtonFaster
Public methodonButtonLink
Public methodonButtonPlaceComponent
Public methodonButtonRecycle
Public methodonButtonRenderTops
Public methodonButtonSlower
Public methodonChallengeOver
Public methodonCloseCamera
Public methodonComponentPlacementEnd
Public methodonConsole
Public methodonConstructionBuilt
Public methodonCycleMiniPanel
Public methodonDebugMenu
Public methodonEndOfFrame (Overrides GameStateonEndOfFrame.)
Public methodonEventAccepted
Public methodonExitGameForReal
Public methodonExitGamePrompt
Public methodonGameMenu
Public methodonGameOver
Public methodonGridsControls
Public methodonGui (Overrides GameStateonGui.)
Public methodonHelp
Public methodonMilestone
Public methodonMilestoneMessageClick
Public methodonModulePlacementEnd
Public methodonPanelCallback
Public methodonQuickSave
Public methodonRecycle
Public methodonReturnToGame
Public methodonSaveError
Public methodonSaveGame
Public methodonStartUpdating (Overrides GameStateonStartUpdating.)
Public methodonTech
Public methodonTechMessageClick
Public methodonTransmissionMessageClick
Public methodonTutorialAction
Public methodonTutorialMessage
Public methodonTutorialMessageClicked
Public methodonWindowCancel
Public methodplaceComponent
Public methodplaceModule
Public methodremoveToast
Public methodrenderCinematicUi
Public methodrenderCostUi
Public methodrenderLinkButton
Public methodsaveGame
Public methodsetRenderTops
Public methodshouldFadeIn (Inherited from GameState.)
Public methodshouldRenderTops
Public methodshouldShowHint (Inherited from GameState.)
Public methodshouldShowLoadingScreen (Overrides GameStateshouldShowLoadingScreen.)
Public methodsnapToTutorialPosition
Public methodstageInitEnd
Public methodstageInitNewGame
Public methodstageInitStart
Public methodstageLoadGame1
Public methodstageLoadGame2
Public methodstageLoadGame3
Public methodstageLoadGameConstructions
Public methodstageLoadGameConstructionsStart
Public methodstageLoadGameEnd
Public methodstageLoadGameStart
Public methodstageTerrainGeneration
Public methodstageTerrainGenerationStart
Public methodstartEditingModule
Public methodstartPlacingComponent
Public methodstartPlacingModule
Public methodtoggleWindowT
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodtryPlaceComponent
Public methodtryPlaceModule
Public methodupdate (Overrides GameStateupdate(Single).)
Public methodupdateAutoSave
Public methodupdateMiniPanelVisibility
Public methodupdateSelection
Public methodupdateUi
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Fields
See Also