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AiTargetRule Class

[Missing <summary> documentation for "T:Planetbase.AiTargetRule"]

Inheritance Hierarchy
SystemObject
  PlanetbaseAiTargetRule
    More...

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public abstract class AiTargetRule

The AiTargetRule type exposes the following members.

Constructors
  NameDescription
Public methodAiTargetRule
Initializes a new instance of the AiTargetRule class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Private methodFieldGetter (Inherited from Object.)
Private methodFieldSetter (Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Private methodGetFieldInfo (Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodupdate
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See Also
Inheritance Hierarchy
SystemObject
  PlanetbaseAiTargetRule
    PlanetbaseAiRuleAirlockInteraction
    PlanetbaseAiRuleBuild
    PlanetbaseAiRuleCombat
    PlanetbaseAiRuleConsumeResource
    PlanetbaseAiRuleDrink
    PlanetbaseAiRuleDropConstructionMaterials
    PlanetbaseAiRuleEmbedResource
    PlanetbaseAiRuleEnterShip
    PlanetbaseAiRuleGetHealing
    PlanetbaseAiRuleLoadResource
    PlanetbaseAiRuleMine
    PlanetbaseAiRuleOperate
    PlanetbaseAiRulePickUpWeapon
    PlanetbaseAiRuleRelax
    PlanetbaseAiRuleRepair
    PlanetbaseAiRuleRestore
    PlanetbaseAiRuleSelfRestore
    PlanetbaseAiRuleSetIdle
    PlanetbaseAiRuleSleep
    PlanetbaseAiRuleStoreResource
    PlanetbaseAiRuleTrade