| GameStateLocationSelection Class |
[Missing <summary> documentation for "T:Planetbase.GameStateLocationSelection"]
Namespace: Planetbase
The GameStateLocationSelection type exposes the following members.
| Name | Description | |
|---|---|---|
| GameStateLocationSelection | ||
| GameStateLocationSelection | Initializes a new instance of the GameStateLocationSelection class |
| Name | Description | |
|---|---|---|
| createPlanet | ||
| destroy | (Overrides GameStatedestroy.) | |
| Equals | (Inherited from Object.) | |
| FieldGetter | (Inherited from Object.) | |
| FieldSetter | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| fixedUpdate | (Inherited from GameState.) | |
| GetFieldInfo | (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| getLatitudeInt | ||
| getLoadingWaitTime | (Inherited from GameState.) | |
| getLocationString | ||
| getLongitudeInt | ||
| getPlanetCountScale | ||
| getPlanetPosition | ||
| getPlanetScreenPosition | ||
| getSeed | ||
| GetType | Gets the type of the current instance. (Inherited from Object.) | |
| isCameraFixed | (Overrides GameStateisCameraFixed.) | |
| isEndOfFramePending | (Inherited from GameState.) | |
| isTitleState | (Inherited from GameState.) | |
| load | (Overrides GameStateload.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| onEndOfFrame | (Inherited from GameState.) | |
| onGui | (Overrides GameStateonGui.) | |
| onLocationSelectCancelled | ||
| onLocationSelectGui | ||
| onPlanetSelected | ||
| onPlanetSelectGui | ||
| onStartUpdating | (Inherited from GameState.) | |
| placePlanets | ||
| renderMilestoneGauge | ||
| renderTitle | ||
| shouldFadeIn | (Overrides GameStateshouldFadeIn.) | |
| shouldShowHint | (Inherited from GameState.) | |
| shouldShowLoadingScreen | (Inherited from GameState.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| update | (Overrides GameStateupdate(Single).) | |
| updateLocationSelect | ||
| updatePlanetSelect |