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MainLight Class

[Missing <summary> documentation for "T:Planetbase.MainLight"]

Inheritance Hierarchy
SystemObject
  PlanetbaseSingletonMainLight
    PlanetbaseMainLight

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class MainLight : Singleton<MainLight>

The MainLight type exposes the following members.

Constructors
  NameDescription
Public methodMainLight
Initializes a new instance of the MainLight class
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Methods
  NameDescription
Public methoddestroy
Called when destroying the instance. Any cleanup code needs to go here.
(Inherited from SingletonT.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Private methodFieldGetter (Inherited from Object.)
Private methodFieldSetter (Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Private methodGetFieldInfo (Inherited from Object.)
Public methodgetGameObject
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodgetLightComponent
Public methodGetType
Gets the type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodStart
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
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Fields
  NameDescription
Public fieldmComponent
Public fieldmGameObject
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See Also