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GameBehaviour Class

[Missing <summary> documentation for "T:Planetbase.GameBehaviour"]

Inheritance Hierarchy
System.Object
  Object
    Component
      Behaviour
        MonoBehaviour
          Planetbase.GameBehaviour

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class GameBehaviour : MonoBehaviour

The GameBehaviour type exposes the following members.

Constructors
  NameDescription
Public methodGameBehaviour
Initializes a new instance of the GameBehaviour class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Private methodFieldGetter (Inherited from Object.)
Private methodFieldSetter (Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodFixedUpdate
Private methodGetFieldInfo (Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodOnApplicationFocus
Public methodOnApplicationQuit
Public methodonEndOfFrame
Public methodOnGUI
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
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See Also