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GameStateChallengeSelection Class

[Missing <summary> documentation for "T:Planetbase.GameStateChallengeSelection"]

Inheritance Hierarchy
SystemObject
  PlanetbaseGameState
    PlanetbaseGameStateChallengeSelection

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class GameStateChallengeSelection : GameState

The GameStateChallengeSelection type exposes the following members.

Constructors
  NameDescription
Public methodGameStateChallengeSelection
Initializes a new instance of the GameStateChallengeSelection class
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Methods
  NameDescription
Public methoddestroy (Overrides GameStatedestroy.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Private methodFieldGetter (Inherited from Object.)
Private methodFieldSetter (Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodfixedUpdate (Inherited from GameState.)
Private methodGetFieldInfo (Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodgetLoadingWaitTime (Inherited from GameState.)
Public methodgetSeed
Public methodGetType
Gets the type of the current instance.
(Inherited from Object.)
Public methodisCameraFixed (Inherited from GameState.)
Public methodisEndOfFramePending (Inherited from GameState.)
Public methodisTitleState (Inherited from GameState.)
Public methodload (Overrides GameStateload.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodonEndOfFrame (Inherited from GameState.)
Public methodonGui (Overrides GameStateonGui.)
Public methodonStartUpdating (Inherited from GameState.)
Public methodrenderChallenge
Public methodrenderTitle
Public methodscanChallenges
Public methodscanResourceChallenges
Public methodshouldFadeIn (Overrides GameStateshouldFadeIn.)
Public methodshouldShowHint (Inherited from GameState.)
Public methodshouldShowLoadingScreen (Inherited from GameState.)
Public methodstartGame
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodupdate (Inherited from GameState.)
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Fields
See Also