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GameplayConstants Class

[Missing <summary> documentation for "T:Planetbase.GameplayConstants"]

Inheritance Hierarchy
SystemObject
  PlanetbaseGameplayConstants

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public class GameplayConstants

The GameplayConstants type exposes the following members.

Constructors
  NameDescription
Public methodGameplayConstants
Initializes a new instance of the GameplayConstants class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Private methodFieldGetter (Inherited from Object.)
Private methodFieldSetter (Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Private methodGetFieldInfo (Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Fields
  NameDescription
Public fieldStatic memberAlcoholicDrinkMoraleRecovery
Public fieldStatic memberAutoSaveFrequency
Public fieldStatic memberBasicMealMalnutritionCount
Public fieldStatic memberBedMoraleRestoreTime
Public fieldStatic memberBioplasticProductionTime
Public fieldStatic memberBotConditionDecayTime
Public fieldStatic memberBotLifetimeMax
Public fieldStatic memberBotLifetimeMin
Public fieldStatic memberBotProductionTime
Public fieldStatic memberBotWalkingSpeed
Public fieldStatic memberBuildableRepairTime
Public fieldStatic memberBuildSpeed
Public fieldStatic memberCarryMoraleDecayTime
Public fieldStatic memberColonistShipPeriod
Public fieldStatic memberConditionDecayGracePeriod
Public fieldStatic memberConstructionRecycleRatio
Public fieldStatic memberContagionChance
Public fieldStatic memberContagionDistance
Public fieldStatic memberContagionPeriod
Public fieldStatic memberDeathDecayMoraleAmount
Public fieldStatic memberDeathDecayMoraleRadius
Public fieldStatic memberDefaultMoraleRestoreTime
Public fieldStatic memberDisasterWarningTime1
Public fieldStatic memberDisasterWarningTime2
Public fieldStatic memberDrinkConsumptionTime
Public fieldStatic memberDrinkingFountainWaterRecoveryTime
Public fieldStatic memberEventPeriod
Public fieldStatic memberFightHealthDecayTime
Public fieldStatic memberFightRange
Public fieldStatic memberFoodComponentRepairTime
Public fieldStatic memberGameAreaSize
Public fieldStatic memberGunProductionTime
Public fieldStatic memberGunRange
Public fieldStatic memberHealthKoDecayTime
Public fieldStatic memberHealthRecoverTime
Public fieldStatic memberHighPriorityDistanceOffset
Public fieldStatic memberHumanOxygenConsumption
Public fieldStatic memberHumanOxygenExteriorDecayTime
Public fieldStatic memberHumanOxygenInteriorDecayTime
Public fieldStatic memberHumanOxygenInteriorRestoreTime
Public fieldStatic memberHumanWalkingSpeed
Public fieldStatic memberHydrationDecayTime
Public fieldStatic memberIndicatorDecayGracePeriod
Public fieldStatic memberIntruderAggressionTime
Public fieldStatic memberIntruderLeaveTime
Public fieldStatic memberIntruderPeriod
Public fieldStatic memberIntruderPeriodVariance
Public fieldStatic memberLaserDepletionTime
Public fieldStatic memberLaserRadius
Public fieldStatic memberLaserRechargeTime
Public fieldStatic memberLightningRodRadius
Public fieldStatic memberMaxAirlockInteractions
Public fieldStatic memberMaxEventVisitorCount
Public fieldStatic memberMaxFightTime
Public fieldStatic memberMaxWorkingTime
Public fieldStatic memberMealConsumptionTime
Public fieldStatic memberMealFoodRecovery
Public fieldStatic memberMedicalSuppliesProductionTime
Public fieldStatic memberMerchantShipPeriod
Public fieldStatic memberMetalProductionTime
Public fieldStatic memberMinEventVisitorCount
Public fieldStatic memberMiningAccidentPeriod
Public fieldStatic memberMiningTime
Public fieldStatic memberMiningTraumaChance
Public fieldStatic memberMiningTraumaGracePeriod
Public fieldStatic memberMinPrestigeForVisitorLanding
Public fieldStatic memberMinStatusForColonistLanding
Public fieldStatic memberModuleLimit
Public fieldStatic memberNutritionDecayTime
Public fieldStatic memberPopulationSlowFactor
Public fieldStatic memberRageDecisionTime
Public fieldStatic memberResourceDecayTime
Public fieldStatic memberRestoreTime
Public fieldStatic memberSemiconductorProductionTime
Public fieldStatic memberSleepDecayTime
Public fieldStatic memberSleepRestoreTime
Public fieldStatic memberSlowColonistPopulation
Public fieldStatic memberSolarFlareConditionDecayTime
Public fieldStatic memberSolarFlareHealthDecayTime
Public fieldStatic memberSolarPanelConditionDecayTime
Public fieldStatic memberSparesProductionTime
Public fieldStatic memberSqrContagionDistance
Public fieldStatic memberStormConditionDecayTime
Public fieldStatic memberStormHealthDecayTime
Public fieldStatic memberStormSpeedFactor
Public fieldStatic memberTerrainSize
Public fieldStatic memberTissueSynthesizerConditionDecayTime
Public fieldStatic memberTreeGrowthTime
Public fieldStatic memberVariedMealMoraleRecovery
Public fieldStatic memberVegetablePadConditionDecayTime
Public fieldStatic memberVegetableProductionTime
Public fieldStatic memberVisitorBaseFee
Public fieldStatic memberVisitorShipPeriod
Public fieldStatic memberVitromeatProductionTime
Public fieldStatic memberWanderTime
Public fieldStatic memberWindTurbineConditionDecayTime
Public fieldStatic memberWorkMoraleDecayTime
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See Also