GameStateGameisZeroBumpiness Method |
[Missing <summary> documentation for "M:Planetbase.GameStateGame.isZeroBumpiness(UnityEngine.Vector3,System.Single,System.Int32,System.Single)"]
Namespace: Planetbase
public bool isZeroBumpiness( Vector3 position, float floorheight, int samples, float radius )
[Missing <param name="position"/> documentation for "M:Planetbase.GameStateGame.isZeroBumpiness(UnityEngine.Vector3,System.Single,System.Int32,System.Single)"]
[Missing <param name="floorheight"/> documentation for "M:Planetbase.GameStateGame.isZeroBumpiness(UnityEngine.Vector3,System.Single,System.Int32,System.Single)"]
[Missing <param name="samples"/> documentation for "M:Planetbase.GameStateGame.isZeroBumpiness(UnityEngine.Vector3,System.Single,System.Int32,System.Single)"]
[Missing <param name="radius"/> documentation for "M:Planetbase.GameStateGame.isZeroBumpiness(UnityEngine.Vector3,System.Single,System.Int32,System.Single)"]
[Missing <returns> documentation for "M:Planetbase.GameStateGame.isZeroBumpiness(UnityEngine.Vector3,System.Single,System.Int32,System.Single)"]