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InputActionkeycodeToString Method |
Namespace: Planetbase
public static string keycodeToString( ======= InputAction.keycodeToString Method Planetbase======= )
InputActionkeycodeToString Method [Missing <summary> documentation for "M:Planetbase.InputAction.keycodeToString(UnityEngine.KeyCode)"]
Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0Syntax
Parameters
- keycode
- Type: KeyCode
The code to translate.Return Value
Type: String
- For joystick buttons, the returned value is "joystick_button" + the button number.
- For numbers, the returned value is the number.
'- For keypad numbers, the returned value is "keypad " + the number.
- For other keypad buttons, the returned value is "keypad " + the key.
- For all symbol keys, the returned value is "keycode_" + the symbol's name.
- For all other keys, the returned value is the key.
See Also
[Missing <param name="keycode"/> documentation for "M:Planetbase.InputAction.keycodeToString(UnityEngine.KeyCode)"]
[Missing <returns> documentation for "M:Planetbase.InputAction.keycodeToString(UnityEngine.KeyCode)"]