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GameObjectExtensionssetColorPropertyRecursive Method

[Missing <summary> documentation for "M:Planetbase.GameObjectExtensions.setColorPropertyRecursive(UnityEngine.GameObject,System.Int32,UnityEngine.Color,System.Int32)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static void setColorPropertyRecursive(
	this GameObject gameObject,
	int propertyId,
	Color color,
	int layerMask = -1
)

Parameters

gameObject
Type: GameObject

[Missing <param name="gameObject"/> documentation for "M:Planetbase.GameObjectExtensions.setColorPropertyRecursive(UnityEngine.GameObject,System.Int32,UnityEngine.Color,System.Int32)"]

propertyId
Type: SystemInt32

[Missing <param name="propertyId"/> documentation for "M:Planetbase.GameObjectExtensions.setColorPropertyRecursive(UnityEngine.GameObject,System.Int32,UnityEngine.Color,System.Int32)"]

color
Type: Color

[Missing <param name="color"/> documentation for "M:Planetbase.GameObjectExtensions.setColorPropertyRecursive(UnityEngine.GameObject,System.Int32,UnityEngine.Color,System.Int32)"]

layerMask (Optional)
Type: SystemInt32

[Missing <param name="layerMask"/> documentation for "M:Planetbase.GameObjectExtensions.setColorPropertyRecursive(UnityEngine.GameObject,System.Int32,UnityEngine.Color,System.Int32)"]

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type GameObject. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
See Also