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TargetisReached Method (Vector3, Quaternion, Single)

[Missing <summary> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Quaternion,System.Single)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public bool isReached(
	Vector3 position,
	Quaternion rotation,
	float displacement
)

Parameters

position
Type: Vector3

[Missing <param name="position"/> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Quaternion,System.Single)"]

rotation
Type: Quaternion

[Missing <param name="rotation"/> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Quaternion,System.Single)"]

displacement
Type: SystemSingle

[Missing <param name="displacement"/> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Quaternion,System.Single)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Quaternion,System.Single)"]

See Also