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TargetisReached Method (Vector3, Vector3, Single)

[Missing <summary> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static bool isReached(
	Vector3 positionA,
	Vector3 positionB,
	float radius
)

Parameters

positionA
Type: Vector3

[Missing <param name="positionA"/> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)"]

positionB
Type: Vector3

[Missing <param name="positionB"/> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)"]

radius
Type: SystemSingle

[Missing <param name="radius"/> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Planetbase.Target.isReached(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)"]

See Also