| GameManager Methods |
The GameManager type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| FieldGetter | (Inherited from Object.) | |
| FieldSetter | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| fixedUpdate | ||
| GetFieldInfo | (Inherited from Object.) | |
| getGameState | ||
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| getInstance | ||
| GetType | Gets the type of the current instance. (Inherited from Object.) | |
| initQualitySettings | ||
| isEndOfFramePending | ||
| loadMods | ||
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnDestroy | ||
| onEndOfFrame | ||
| onGui | ||
| onNewGameState | ||
| onQuit | ||
| setGameStateChallengeSelection | ||
| setGameStateControls | ||
| setGameStateCredits | ||
| setGameStateGameContinue | ||
| setGameStateGameLoad | ||
| setGameStateGameNew | ||
| setGameStateLoadGame | ||
| setGameStateLocationSelection | ||
| setGameStateLogo | ||
| setGameStateSettings | ||
| setGameStateTitle | ||
| setNewState | ||
| takeScreenshot | ||
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| update | ||
| updateMods |