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SpecializationcreateModel Method (ObjectListMaterial, HumanGender, Int32, Int32, Int32)

[Missing <summary> documentation for "M:Planetbase.Specialization.createModel(Planetbase.ObjectList{UnityEngine.Material},Planetbase.Human.Gender,System.Int32,System.Int32,System.Int32)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public GameObject createModel(
	ObjectList<Material> newMaterials,
	HumanGender gender = HumanGender.Unknown,
	int headIndex = 0,
	int skinColorIndex = 0,
	int hairColorIndex = 0
)

Parameters

newMaterials
Type: PlanetbaseObjectListMaterial

[Missing <param name="newMaterials"/> documentation for "M:Planetbase.Specialization.createModel(Planetbase.ObjectList{UnityEngine.Material},Planetbase.Human.Gender,System.Int32,System.Int32,System.Int32)"]

gender (Optional)
Type: PlanetbaseHumanGender

[Missing <param name="gender"/> documentation for "M:Planetbase.Specialization.createModel(Planetbase.ObjectList{UnityEngine.Material},Planetbase.Human.Gender,System.Int32,System.Int32,System.Int32)"]

headIndex (Optional)
Type: SystemInt32

[Missing <param name="headIndex"/> documentation for "M:Planetbase.Specialization.createModel(Planetbase.ObjectList{UnityEngine.Material},Planetbase.Human.Gender,System.Int32,System.Int32,System.Int32)"]

skinColorIndex (Optional)
Type: SystemInt32

[Missing <param name="skinColorIndex"/> documentation for "M:Planetbase.Specialization.createModel(Planetbase.ObjectList{UnityEngine.Material},Planetbase.Human.Gender,System.Int32,System.Int32,System.Int32)"]

hairColorIndex (Optional)
Type: SystemInt32

[Missing <param name="hairColorIndex"/> documentation for "M:Planetbase.Specialization.createModel(Planetbase.ObjectList{UnityEngine.Material},Planetbase.Human.Gender,System.Int32,System.Int32,System.Int32)"]

Return Value

Type: GameObject

[Missing <returns> documentation for "M:Planetbase.Specialization.createModel(Planetbase.ObjectList{UnityEngine.Material},Planetbase.Human.Gender,System.Int32,System.Int32,System.Int32)"]

See Also