Planetbase
Planetbase
Planetbase
Human Class
Human Methods
clearCondition Method
clearTimeSinceRageDecision Method
createModel Method
debugRandomizeHeads Method
decayMorale Method
decayMoraleRadius Method
deserialize Method
destroy Method
findNearest Method
findNearestDetectedIntruder Method
getAnimationNames Method
getCondition Method
getDescription Method
getFirstHuman Method
getHeight Method
getHelpId Method
getIcon Method
getMaxSpeed Method
getOwnedShip Method
getRestorerSpecialization Method
getRestoringResource Method
getSelectionBounds Method
getSignColor Method
getSubtitle Method
getTimeSinceRageDecision Method
getWithCondition Method
init Method
initCondition Method
isInSickBaybed Method
isLayingDown Method
isOwnedShipAvailable Method
needsRestoring Method
onMealEaten Method
playFleeSound Method
postInit Method
restore Method
serialize Method
setCondition Method
setDead Method
setIdleRadius Method
setKo Method
setLocation Method
setOwnedShip Method
tick Method
update Method
updateConciousness Method
updateHealth Method
updateOwnedShip Method
Human Methods
The
Human
type exposes the following members.
Methods
Name
Description
addInteraction
(Inherited from
Character
.)
addTargeter
(Inherited from
Selectable
.)
anyInteractions
(Inherited from
Selectable
.)
anyInteractions(Character)
(Inherited from
Selectable
.)
anyTargeters
(Inherited from
Selectable
.)
anyTargetersDeliveringResource
(Inherited from
Selectable
.)
calculateRecycleAmounts
(Inherited from
Selectable
.)
canStartWalking
(Inherited from
Character
.)
clearCondition
clearDirectTargets
(Inherited from
Character
.)
clearProps
(Inherited from
Character
.)
clearSigns
(Inherited from
Selectable
.)
clearTargets
(Inherited from
Character
.)
clearTimeSinceRageDecision
createModel
(Overrides
Character
createModel
.)
debugRandomizeHeads
decayIndicator
(Inherited from
Character
.)
decayMorale
decayMoraleRadius
deserialize
(Overrides
Character
deserialize(XmlNode)
.)
destroy
(Overrides
Character
destroy
.)
destroyDeferred
(Inherited from
Character
.)
destroyInteractions
(Inherited from
Character
.)
destroyResource
(Inherited from
Character
.)
embedResource
(Inherited from
Character
.)
end
(Inherited from
Character
.)
Equals
Determines whether the specified
Object
is equal to the current
Object
.
(Inherited from
Object
.)
FieldGetter
(Inherited from
Object
.)
FieldSetter
(Inherited from
Object
.)
Finalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from
Object
.)
findNearest(Vector3)
findNearest(Character, Specialization)
findNearestDetectedIntruder
getActionRadius
(Inherited from
Selectable
.)
getAnchorPoint
(Inherited from
Character
.)
getAnimationNames
(Overrides
Character
getAnimationNames(CharacterAnimationType)
.)
getCondition
(Overrides
Character
getCondition
.)
getCurrentAiRule
(Inherited from
Character
.)
getCurrentConstruction
(Inherited from
Character
.)
getDescription
(Overrides
Character
getDescription
.)
getDescriptionItems
(Inherited from
Selectable
.)
getDirection
(Inherited from
Character
.)
GetFieldInfo
(Inherited from
Object
.)
getFirstHuman
getFirstInteraction
(Inherited from
Selectable
.)
getGameObject
(Inherited from
Character
.)
GetHashCode
Serves as a hash function for a particular type.
(Inherited from
Object
.)
getHeight
(Overrides
Selectable
getHeight
.)
getHelpId
(Overrides
Selectable
getHelpId
.)
getIcon
(Overrides
Selectable
getIcon
.)
getId
(Inherited from
Character
.)
getIdleAnimationType
(Inherited from
Character
.)
getIndicator
(Inherited from
Character
.)
getIndicators
(Inherited from
Character
.)
getIndirectTargetResource
(Inherited from
Character
.)
getInteraction
T
(Inherited from
Selectable
.)
getInteractionComponent
(Inherited from
Character
.)
getInteractionCount
(Inherited from
Selectable
.)
getInteractionIndex
(Inherited from
Selectable
.)
getInteractionSelectable
(Inherited from
Character
.)
getLoadedResource
(Inherited from
Character
.)
getLocation
(Inherited from
Character
.)
getMaxSpeed
(Overrides
Character
getMaxSpeed
.)
getMaxUsers
(Inherited from
Selectable
.)
getName
(Inherited from
Character
.)
getOutlineWidth
(Inherited from
Character
.)
getOwnedShip
getParticlePoint
(Inherited from
Character
.)
getPath
(Inherited from
Character
.)
getPosition
(Inherited from
Character
.)
getPotentialUserCount
(Inherited from
Selectable
.)
getProp
(Inherited from
Character
.)
getRadius
(Inherited from
Character
.)
getResourceContainer
(Inherited from
Selectable
.)
getRestorerSpecialization
(Overrides
Character
getRestorerSpecialization
.)
getRestoringResource
(Overrides
Character
getRestoringResource
.)
getRotation
(Inherited from
Character
.)
getSelectionBounds
(Overrides
Character
getSelectionBounds
.)
getSelectionModel
(Inherited from
Character
.)
getSignAnchor
(Inherited from
Character
.)
getSignColor
getSignSize
(Inherited from
Character
.)
getSignYOffset
(Inherited from
Character
.)
getSpecialization
(Inherited from
Character
.)
getState
(Inherited from
Character
.)
getSubtitle
(Overrides
Selectable
getSubtitle
.)
getTarget
(Inherited from
Character
.)
getTargetBuildable
(Inherited from
Character
.)
getTargetCharacter
(Inherited from
Character
.)
getTargetComponent
(Inherited from
Character
.)
getTargetConstruction
(Inherited from
Character
.)
getTargeterCount
(Inherited from
Selectable
.)
getTargetPosition
(Inherited from
Character
.)
getTargetResource
(Inherited from
Character
.)
getTargetSelectable
(Inherited from
Character
.)
getTimeSinceRageDecision
getTransform
(Inherited from
Selectable
.)
GetType
Gets the type of the current instance.
(Inherited from
Object
.)
getUsageAnimations
(Inherited from
Selectable
.)
getUsageCooldown
(Inherited from
Character
.)
getWalkAnimationType
(Inherited from
Character
.)
getWithCondition
getWorkSpeed
(Inherited from
Character
.)
hasFlag
(Inherited from
Character
.)
hasInertia
(Inherited from
Character
.)
hasInteraction
T
(Inherited from
Selectable
.)
hasSign
(Inherited from
Selectable
.)
hasStatusFlag
(Inherited from
Character
.)
init
(Overrides
Character
init(Specialization, Vector3, Location)
.)
initCondition
isAbleToWork
(Inherited from
Character
.)
isActionMenuEnabled
(Inherited from
Selectable
.)
isBeingRestored
(Inherited from
Character
.)
isCarrying
(Inherited from
Character
.)
isCloseCameraAvailable
(Inherited from
Character
.)
isConscious
(Inherited from
Character
.)
isDead
(Inherited from
Character
.)
isDeleteable
(Inherited from
Character
.)
isDestroyed
(Inherited from
Character
.)
isEditable
(Inherited from
Selectable
.)
isEnemy
(Inherited from
Character
.)
isFighting
(Inherited from
Character
.)
isFitForCriticalWork
(Inherited from
Character
.)
isFitForWork
(Inherited from
Character
.)
isFleeing
(Inherited from
Character
.)
isFree
(Inherited from
Character
.)
isIndicatorLessOrEqual
(Inherited from
Character
.)
isIndicatorLow
(Inherited from
Character
.)
isInSickBaybed
isKo
(Inherited from
Character
.)
isLayingDown
isLoaded
(Inherited from
Character
.)
isLockable
(Inherited from
Selectable
.)
isLowStatus
(Inherited from
Character
.)
isMining
(Inherited from
Character
.)
isOwnedShipAvailable
isProtected
(Inherited from
Character
.)
isSelected
(Inherited from
Selectable
.)
isStatusExtremelyLow
(Inherited from
Character
.)
isStatusMaxedOut
(Inherited from
Character
.)
isStatusSuboptimal
(Inherited from
Character
.)
isStatusVeryLow
(Inherited from
Character
.)
isTargeter
(Inherited from
Selectable
.)
isValidNode
(Inherited from
Character
.)
isVeryLowStatus
(Inherited from
Character
.)
isWaitingForAirlock
(Inherited from
Character
.)
isWaitingForAirlock(Module)
(Inherited from
Character
.)
isWanderTime
(Inherited from
Character
.)
loadResource
(Inherited from
Character
.)
lookAt
(Inherited from
Character
.)
MemberwiseClone
Creates a shallow copy of the current
Object
.
(Inherited from
Object
.)
needsRestoring
(Overrides
Character
needsRestoring
.)
onBlocked
(Inherited from
Character
.)
onKo
(Inherited from
Character
.)
onMealEaten
(Overrides
Character
onMealEaten(ResourceSubtype)
.)
onReachedTarget
(Inherited from
Character
.)
onReturnToShip
(Inherited from
Character
.)
playAnimation
(Inherited from
Character
.)
playFleeSound
(Overrides
Character
playFleeSound
.)
playIdleAnimation
(Inherited from
Character
.)
playSound
(Inherited from
Selectable
.)
playSoundLoop
(Inherited from
Selectable
.)
playWalkAnimation
(Inherited from
Character
.)
postInit
(Overrides
Character
postInit
.)
prioritizeSigns
(Inherited from
Selectable
.)
queueAnimation
(Inherited from
Character
.)
recycle
(Inherited from
Selectable
.)
releaseWeapon
(Inherited from
Character
.)
removeInteraction
(Inherited from
Character
.)
removeTargeter
(Inherited from
Selectable
.)
requiresOxygen
(Inherited from
Character
.)
resetWanderTime
(Inherited from
Character
.)
restore
(Overrides
Character
restore(Single)
.)
restoreModel
(Inherited from
Character
.)
restoreStatus
(Inherited from
Character
.)
runBuildRule
(Inherited from
Character
.)
serialize
(Overrides
Character
serialize(XmlNode, String)
.)
setArmed
(Inherited from
Character
.)
setColor
(Inherited from
Selectable
.)
setCondition
(Overrides
Character
setCondition(ConditionType)
.)
setCurrentAiRule
(Inherited from
Character
.)
setDead
(Overrides
Character
setDead
.)
setDescriptionItem
(Inherited from
Selectable
.)
setDirection
(Inherited from
Character
.)
setIdle
(Inherited from
Character
.)
setIdleRadius
setIndirectTargets
(Inherited from
Character
.)
setKo
(Overrides
Character
setKo
.)
setLocation
(Overrides
Character
setLocation(Location)
.)
setModel
(Inherited from
Character
.)
setOwnedShip
setPosition
(Inherited from
Character
.)
setRotation
(Inherited from
Character
.)
setSelected
(Inherited from
Selectable
.)
setSignDisabled
(Inherited from
Selectable
.)
setSignEnabled
(Inherited from
Selectable
.)
setSingleSignEnabled
(Inherited from
Selectable
.)
setStatusEnabled
(Inherited from
Character
.)
setTarget
(Inherited from
Character
.)
setTransform
(Inherited from
Character
.)
setUsageCooldown
(Inherited from
Character
.)
startInteracting
(Inherited from
Character
.)
startWalking(Selectable)
(Inherited from
Character
.)
startWalking(Vector3, Location)
(Inherited from
Character
.)
startWalking(Target, Selectable)
(Inherited from
Character
.)
startWalking(Target,
Selectable
)
(Inherited from
Character
.)
stopSound
(Inherited from
Selectable
.)
storeResource
(Inherited from
Character
.)
switchLocation
(Inherited from
Character
.)
tick
(Overrides
Character
tick(Single)
.)
ToString
(Inherited from
Character
.)
unloadResource
(Inherited from
Character
.)
update
(Overrides
Character
update(Single)
.)
updateConciousness
updateDead
(Inherited from
Character
.)
updateExoskeleton
(Inherited from
Character
.)
updateHealth
updateIdle
(Inherited from
Character
.)
updateIndicator
(Inherited from
Selectable
.)
updateInteracting
(Inherited from
Character
.)
updateOwnedShip
updateSign
(Inherited from
Selectable
.)
updateSigns
(Inherited from
Character
.)
updateWalking
(Inherited from
Character
.)
updateWalkingImmediateTaget
(Inherited from
Character
.)
updateWalkingPath
(Inherited from
Character
.)
updateWalkingSpeed
(Inherited from
Character
.)
useExtrudedSelection
(Inherited from
Character
.)
Top
See Also
Reference
Human Class
Planetbase Namespace