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ResourcefindAvailable Method

[Missing <summary> documentation for "M:Planetbase.Resource.findAvailable(Planetbase.Character,UnityEngine.Vector3,Planetbase.Location,Planetbase.ResourceType,System.Boolean)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static Resource findAvailable(
	Character character,
	Vector3 position,
	Location preferredLocation,
	ResourceType resourceType,
	bool emergency = false
)

Parameters

character
Type: PlanetbaseCharacter

[Missing <param name="character"/> documentation for "M:Planetbase.Resource.findAvailable(Planetbase.Character,UnityEngine.Vector3,Planetbase.Location,Planetbase.ResourceType,System.Boolean)"]

position
Type: Vector3

[Missing <param name="position"/> documentation for "M:Planetbase.Resource.findAvailable(Planetbase.Character,UnityEngine.Vector3,Planetbase.Location,Planetbase.ResourceType,System.Boolean)"]

preferredLocation
Type: PlanetbaseLocation

[Missing <param name="preferredLocation"/> documentation for "M:Planetbase.Resource.findAvailable(Planetbase.Character,UnityEngine.Vector3,Planetbase.Location,Planetbase.ResourceType,System.Boolean)"]

resourceType
Type: PlanetbaseResourceType

[Missing <param name="resourceType"/> documentation for "M:Planetbase.Resource.findAvailable(Planetbase.Character,UnityEngine.Vector3,Planetbase.Location,Planetbase.ResourceType,System.Boolean)"]

emergency (Optional)
Type: SystemBoolean

[Missing <param name="emergency"/> documentation for "M:Planetbase.Resource.findAvailable(Planetbase.Character,UnityEngine.Vector3,Planetbase.Location,Planetbase.ResourceType,System.Boolean)"]

Return Value

Type: Resource

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See Also