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MeshUtilextrudeVertices Method

[Missing <summary> documentation for "M:Planetbase.MeshUtil.extrudeVertices(UnityEngine.Vector3[],System.Collections.Generic.List{System.Int32},UnityEngine.Vector3,System.Single)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static void extrudeVertices(
	Vector3[] vertices,
	List<int> indices,
	Vector3 center,
	float radius
)

Parameters

vertices
Type: Vector3

[Missing <param name="vertices"/> documentation for "M:Planetbase.MeshUtil.extrudeVertices(UnityEngine.Vector3[],System.Collections.Generic.List{System.Int32},UnityEngine.Vector3,System.Single)"]

indices
Type: System.Collections.GenericListInt32

[Missing <param name="indices"/> documentation for "M:Planetbase.MeshUtil.extrudeVertices(UnityEngine.Vector3[],System.Collections.Generic.List{System.Int32},UnityEngine.Vector3,System.Single)"]

center
Type: Vector3

[Missing <param name="center"/> documentation for "M:Planetbase.MeshUtil.extrudeVertices(UnityEngine.Vector3[],System.Collections.Generic.List{System.Int32},UnityEngine.Vector3,System.Single)"]

radius
Type: SystemSingle

[Missing <param name="radius"/> documentation for "M:Planetbase.MeshUtil.extrudeVertices(UnityEngine.Vector3[],System.Collections.Generic.List{System.Int32},UnityEngine.Vector3,System.Single)"]

See Also