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InteractionCombatupdateAttack Method

[Missing <summary> documentation for "M:Planetbase.InteractionCombat.updateAttack(Planetbase.Character,Planetbase.Character,System.Single,System.Single)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static bool updateAttack(
	Character characterA,
	Character characterB,
	float timeStep,
	float distance
)

Parameters

characterA
Type: PlanetbaseCharacter

[Missing <param name="characterA"/> documentation for "M:Planetbase.InteractionCombat.updateAttack(Planetbase.Character,Planetbase.Character,System.Single,System.Single)"]

characterB
Type: PlanetbaseCharacter

[Missing <param name="characterB"/> documentation for "M:Planetbase.InteractionCombat.updateAttack(Planetbase.Character,Planetbase.Character,System.Single,System.Single)"]

timeStep
Type: SystemSingle

[Missing <param name="timeStep"/> documentation for "M:Planetbase.InteractionCombat.updateAttack(Planetbase.Character,Planetbase.Character,System.Single,System.Single)"]

distance
Type: SystemSingle

[Missing <param name="distance"/> documentation for "M:Planetbase.InteractionCombat.updateAttack(Planetbase.Character,Planetbase.Character,System.Single,System.Single)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Planetbase.InteractionCombat.updateAttack(Planetbase.Character,Planetbase.Character,System.Single,System.Single)"]

See Also