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ConnectioncreateCorridorTile Method

[Missing <summary> documentation for "M:Planetbase.Connection.createCorridorTile(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public CombineInstance createCorridorTile(
	GameObject prefab,
	Vector3 position,
	Vector3 rotation = null,
	Vector3 scale = null
)

Parameters

prefab
Type: GameObject

[Missing <param name="prefab"/> documentation for "M:Planetbase.Connection.createCorridorTile(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)"]

position
Type: Vector3

[Missing <param name="position"/> documentation for "M:Planetbase.Connection.createCorridorTile(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)"]

rotation (Optional)
Type: Vector3

[Missing <param name="rotation"/> documentation for "M:Planetbase.Connection.createCorridorTile(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)"]

scale (Optional)
Type: Vector3

[Missing <param name="scale"/> documentation for "M:Planetbase.Connection.createCorridorTile(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)"]

Return Value

Type: CombineInstance

[Missing <returns> documentation for "M:Planetbase.Connection.createCorridorTile(UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)"]

See Also