Planetbase
Planetbase
Planetbase
Guest Class
Guest Methods
clearHighlight Method
deserialize Method
destroy Method
getFee Method
getPrestige Method
getSubtitle Method
init Method
onKo Method
onReturnToShip Method
serialize Method
setAggressionTime Method
setAggressive Method
setDetected Method
setFee Method
setPrestige Method
tick Method
Guest Methods
The
Guest
type exposes the following members.
Methods
Name
Description
addInteraction
(Inherited from
Character
.)
addTargeter
(Inherited from
Selectable
.)
anyInteractions
(Inherited from
Selectable
.)
anyInteractions(Character)
(Inherited from
Selectable
.)
anyTargeters
(Inherited from
Selectable
.)
anyTargetersDeliveringResource
(Inherited from
Selectable
.)
calculateRecycleAmounts
(Inherited from
Selectable
.)
canStartWalking
(Inherited from
Character
.)
clearCondition
(Inherited from
Human
.)
clearDirectTargets
(Inherited from
Character
.)
clearHighlight
clearProps
(Inherited from
Character
.)
clearSigns
(Inherited from
Selectable
.)
clearTargets
(Inherited from
Character
.)
clearTimeSinceRageDecision
(Inherited from
Human
.)
createModel
(Inherited from
Human
.)
decayIndicator
(Inherited from
Character
.)
decayMorale
(Inherited from
Human
.)
deserialize
(Overrides
Human
deserialize(XmlNode)
.)
destroy
(Overrides
Human
destroy
.)
destroyDeferred
(Inherited from
Character
.)
destroyInteractions
(Inherited from
Character
.)
destroyResource
(Inherited from
Character
.)
embedResource
(Inherited from
Character
.)
end
(Inherited from
Character
.)
Equals
Determines whether the specified
Object
is equal to the current
Object
.
(Inherited from
Object
.)
FieldGetter
(Inherited from
Object
.)
FieldSetter
(Inherited from
Object
.)
Finalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from
Object
.)
getActionRadius
(Inherited from
Selectable
.)
getAnchorPoint
(Inherited from
Character
.)
getAnimationNames
(Inherited from
Human
.)
getCondition
(Inherited from
Human
.)
getCurrentAiRule
(Inherited from
Character
.)
getCurrentConstruction
(Inherited from
Character
.)
getDescription
(Inherited from
Human
.)
getDescriptionItems
(Inherited from
Selectable
.)
getDirection
(Inherited from
Character
.)
getFee
GetFieldInfo
(Inherited from
Object
.)
getFirstInteraction
(Inherited from
Selectable
.)
getGameObject
(Inherited from
Character
.)
GetHashCode
Serves as a hash function for a particular type.
(Inherited from
Object
.)
getHeight
(Inherited from
Human
.)
getHelpId
(Inherited from
Human
.)
getIcon
(Inherited from
Human
.)
getId
(Inherited from
Character
.)
getIdleAnimationType
(Inherited from
Character
.)
getIndicator
(Inherited from
Character
.)
getIndicators
(Inherited from
Character
.)
getIndirectTargetResource
(Inherited from
Character
.)
getInteraction
T
(Inherited from
Selectable
.)
getInteractionComponent
(Inherited from
Character
.)
getInteractionCount
(Inherited from
Selectable
.)
getInteractionIndex
(Inherited from
Selectable
.)
getInteractionSelectable
(Inherited from
Character
.)
getLoadedResource
(Inherited from
Character
.)
getLocation
(Inherited from
Character
.)
getMaxSpeed
(Inherited from
Human
.)
getMaxUsers
(Inherited from
Selectable
.)
getName
(Inherited from
Character
.)
getOutlineWidth
(Inherited from
Character
.)
getOwnedShip
(Inherited from
Human
.)
getParticlePoint
(Inherited from
Character
.)
getPath
(Inherited from
Character
.)
getPosition
(Inherited from
Character
.)
getPotentialUserCount
(Inherited from
Selectable
.)
getPrestige
getProp
(Inherited from
Character
.)
getRadius
(Inherited from
Character
.)
getResourceContainer
(Inherited from
Selectable
.)
getRestorerSpecialization
(Inherited from
Human
.)
getRestoringResource
(Inherited from
Human
.)
getRotation
(Inherited from
Character
.)
getSelectionBounds
(Inherited from
Human
.)
getSelectionModel
(Inherited from
Character
.)
getSignAnchor
(Inherited from
Character
.)
getSignColor
(Inherited from
Human
.)
getSignSize
(Inherited from
Character
.)
getSignYOffset
(Inherited from
Character
.)
getSpecialization
(Inherited from
Character
.)
getState
(Inherited from
Character
.)
getSubtitle
(Overrides
Human
getSubtitle
.)
getTarget
(Inherited from
Character
.)
getTargetBuildable
(Inherited from
Character
.)
getTargetCharacter
(Inherited from
Character
.)
getTargetComponent
(Inherited from
Character
.)
getTargetConstruction
(Inherited from
Character
.)
getTargeterCount
(Inherited from
Selectable
.)
getTargetPosition
(Inherited from
Character
.)
getTargetResource
(Inherited from
Character
.)
getTargetSelectable
(Inherited from
Character
.)
getTimeSinceRageDecision
(Inherited from
Human
.)
getTransform
(Inherited from
Selectable
.)
GetType
Gets the type of the current instance.
(Inherited from
Object
.)
getUsageAnimations
(Inherited from
Selectable
.)
getUsageCooldown
(Inherited from
Character
.)
getWalkAnimationType
(Inherited from
Character
.)
getWorkSpeed
(Inherited from
Character
.)
hasFlag
(Inherited from
Character
.)
hasInertia
(Inherited from
Character
.)
hasInteraction
T
(Inherited from
Selectable
.)
hasSign
(Inherited from
Selectable
.)
hasStatusFlag
(Inherited from
Character
.)
init
(Overrides
Human
init(Specialization, Vector3, Location)
.)
initCondition
(Inherited from
Human
.)
isAbleToWork
(Inherited from
Character
.)
isActionMenuEnabled
(Inherited from
Selectable
.)
isBeingRestored
(Inherited from
Character
.)
isCarrying
(Inherited from
Character
.)
isCloseCameraAvailable
(Inherited from
Character
.)
isConscious
(Inherited from
Character
.)
isDead
(Inherited from
Character
.)
isDeleteable
(Inherited from
Character
.)
isDestroyed
(Inherited from
Character
.)
isEditable
(Inherited from
Selectable
.)
isEnemy
(Inherited from
Character
.)
isFighting
(Inherited from
Character
.)
isFitForCriticalWork
(Inherited from
Character
.)
isFitForWork
(Inherited from
Character
.)
isFleeing
(Inherited from
Character
.)
isFree
(Inherited from
Character
.)
isIndicatorLessOrEqual
(Inherited from
Character
.)
isIndicatorLow
(Inherited from
Character
.)
isInSickBaybed
(Inherited from
Human
.)
isKo
(Inherited from
Character
.)
isLayingDown
(Inherited from
Human
.)
isLoaded
(Inherited from
Character
.)
isLockable
(Inherited from
Selectable
.)
isLowStatus
(Inherited from
Character
.)
isMining
(Inherited from
Character
.)
isOwnedShipAvailable
(Inherited from
Human
.)
isProtected
(Inherited from
Character
.)
isSelected
(Inherited from
Selectable
.)
isStatusExtremelyLow
(Inherited from
Character
.)
isStatusMaxedOut
(Inherited from
Character
.)
isStatusSuboptimal
(Inherited from
Character
.)
isStatusVeryLow
(Inherited from
Character
.)
isTargeter
(Inherited from
Selectable
.)
isValidNode
(Inherited from
Character
.)
isVeryLowStatus
(Inherited from
Character
.)
isWaitingForAirlock
(Inherited from
Character
.)
isWaitingForAirlock(Module)
(Inherited from
Character
.)
isWanderTime
(Inherited from
Character
.)
loadResource
(Inherited from
Character
.)
lookAt
(Inherited from
Character
.)
MemberwiseClone
Creates a shallow copy of the current
Object
.
(Inherited from
Object
.)
needsRestoring
(Inherited from
Human
.)
onBlocked
(Inherited from
Character
.)
onKo
(Overrides
Character
onKo
.)
onMealEaten
(Inherited from
Human
.)
onReachedTarget
(Inherited from
Character
.)
onReturnToShip
(Overrides
Character
onReturnToShip
.)
playAnimation
(Inherited from
Character
.)
playFleeSound
(Inherited from
Human
.)
playIdleAnimation
(Inherited from
Character
.)
playSound
(Inherited from
Selectable
.)
playSoundLoop
(Inherited from
Selectable
.)
playWalkAnimation
(Inherited from
Character
.)
postInit
(Inherited from
Human
.)
prioritizeSigns
(Inherited from
Selectable
.)
queueAnimation
(Inherited from
Character
.)
recycle
(Inherited from
Selectable
.)
releaseWeapon
(Inherited from
Character
.)
removeInteraction
(Inherited from
Character
.)
removeTargeter
(Inherited from
Selectable
.)
requiresOxygen
(Inherited from
Character
.)
resetWanderTime
(Inherited from
Character
.)
restore
(Inherited from
Human
.)
restoreModel
(Inherited from
Character
.)
restoreStatus
(Inherited from
Character
.)
runBuildRule
(Inherited from
Character
.)
serialize
(Overrides
Human
serialize(XmlNode, String)
.)
setAggressionTime
setAggressive
setArmed
(Inherited from
Character
.)
setColor
(Inherited from
Selectable
.)
setCondition
(Inherited from
Human
.)
setCurrentAiRule
(Inherited from
Character
.)
setDead
(Inherited from
Human
.)
setDescriptionItem
(Inherited from
Selectable
.)
setDetected
setDirection
(Inherited from
Character
.)
setFee
setIdle
(Inherited from
Character
.)
setIndirectTargets
(Inherited from
Character
.)
setKo
(Inherited from
Human
.)
setLocation
(Inherited from
Human
.)
setModel
(Inherited from
Character
.)
setOwnedShip
(Inherited from
Human
.)
setPosition
(Inherited from
Character
.)
setPrestige
setRotation
(Inherited from
Character
.)
setSelected
(Inherited from
Selectable
.)
setSignDisabled
(Inherited from
Selectable
.)
setSignEnabled
(Inherited from
Selectable
.)
setSingleSignEnabled
(Inherited from
Selectable
.)
setStatusEnabled
(Inherited from
Character
.)
setTarget
(Inherited from
Character
.)
setTransform
(Inherited from
Character
.)
setUsageCooldown
(Inherited from
Character
.)
startInteracting
(Inherited from
Character
.)
startWalking(Selectable)
(Inherited from
Character
.)
startWalking(Vector3, Location)
(Inherited from
Character
.)
startWalking(Target, Selectable)
(Inherited from
Character
.)
startWalking(Target,
Selectable
)
(Inherited from
Character
.)
stopSound
(Inherited from
Selectable
.)
storeResource
(Inherited from
Character
.)
switchLocation
(Inherited from
Character
.)
tick
(Overrides
Human
tick(Single)
.)
ToString
(Inherited from
Character
.)
unloadResource
(Inherited from
Character
.)
update
(Inherited from
Human
.)
updateConciousness
(Inherited from
Human
.)
updateDead
(Inherited from
Character
.)
updateExoskeleton
(Inherited from
Character
.)
updateHealth
(Inherited from
Human
.)
updateIdle
(Inherited from
Character
.)
updateIndicator
(Inherited from
Selectable
.)
updateInteracting
(Inherited from
Character
.)
updateOwnedShip
(Inherited from
Human
.)
updateSign
(Inherited from
Selectable
.)
updateSigns
(Inherited from
Character
.)
updateWalking
(Inherited from
Character
.)
updateWalkingImmediateTaget
(Inherited from
Character
.)
updateWalkingPath
(Inherited from
Character
.)
updateWalkingSpeed
(Inherited from
Character
.)
useExtrudedSelection
(Inherited from
Character
.)
Top
See Also
Reference
Guest Class
Planetbase Namespace