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TerrainGeneratoraddTexture Method

[Missing <summary> documentation for "M:Planetbase.TerrainGenerator.addTexture(UnityEngine.Terrain,UnityEngine.Vector3,System.Single,System.Int32)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public void addTexture(
	Terrain terrain,
	Vector3 position,
	float radius,
	int textureIndex
)

Parameters

terrain
Type: Terrain

[Missing <param name="terrain"/> documentation for "M:Planetbase.TerrainGenerator.addTexture(UnityEngine.Terrain,UnityEngine.Vector3,System.Single,System.Int32)"]

position
Type: Vector3

[Missing <param name="position"/> documentation for "M:Planetbase.TerrainGenerator.addTexture(UnityEngine.Terrain,UnityEngine.Vector3,System.Single,System.Int32)"]

radius
Type: SystemSingle

[Missing <param name="radius"/> documentation for "M:Planetbase.TerrainGenerator.addTexture(UnityEngine.Terrain,UnityEngine.Vector3,System.Single,System.Int32)"]

textureIndex
Type: SystemInt32

[Missing <param name="textureIndex"/> documentation for "M:Planetbase.TerrainGenerator.addTexture(UnityEngine.Terrain,UnityEngine.Vector3,System.Single,System.Int32)"]

See Also