GameplayModifier Methods |
The GameplayModifier type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | FieldGetter | (Inherited from Object.) |
![]() | FieldSetter | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | getComponentType | |
![]() | GetFieldInfo | (Inherited from Object.) |
![]() | getFloat | |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | getInt | |
![]() | getMerchantCategories | |
![]() | getModuleType | |
![]() | getQuantity | |
![]() | getTech | |
![]() | getType | |
![]() | GetType | Gets the type of the current instance. (Inherited from Object.) |
![]() | loadComponentType | |
![]() | loadMerchantCategories | |
![]() | loadModuleType | |
![]() | loadParamEnumT | |
![]() | loadParamFloat | |
![]() | loadTech | |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |