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ModuleisColliding Method

[Missing <summary> documentation for "M:Planetbase.Module.isColliding(UnityEngine.Vector3,System.Single,UnityEngine.GameObject)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public bool isColliding(
	Vector3 position,
	float radius,
	GameObject gameObject
)

Parameters

position
Type: Vector3

[Missing <param name="position"/> documentation for "M:Planetbase.Module.isColliding(UnityEngine.Vector3,System.Single,UnityEngine.GameObject)"]

radius
Type: SystemSingle

[Missing <param name="radius"/> documentation for "M:Planetbase.Module.isColliding(UnityEngine.Vector3,System.Single,UnityEngine.GameObject)"]

gameObject
Type: GameObject

[Missing <param name="gameObject"/> documentation for "M:Planetbase.Module.isColliding(UnityEngine.Vector3,System.Single,UnityEngine.GameObject)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Planetbase.Module.isColliding(UnityEngine.Vector3,System.Single,UnityEngine.GameObject)"]

See Also