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UtilapplyColor Method (Texture2D, Color32)

[Missing <summary> documentation for "M:Planetbase.Util.applyColor(UnityEngine.Texture2D,UnityEngine.Color32)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static Texture2D applyColor(
	Texture2D baseTexture,
	Color32 color
)

Parameters

baseTexture
Type: Texture2D

[Missing <param name="baseTexture"/> documentation for "M:Planetbase.Util.applyColor(UnityEngine.Texture2D,UnityEngine.Color32)"]

color
Type: Color32

[Missing <param name="color"/> documentation for "M:Planetbase.Util.applyColor(UnityEngine.Texture2D,UnityEngine.Color32)"]

Return Value

Type: Texture2D

[Missing <returns> documentation for "M:Planetbase.Util.applyColor(UnityEngine.Texture2D,UnityEngine.Color32)"]

See Also