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Sign Constructor
Initializes a new instance of the Sign class

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public Sign(
	Selectable parentSelectable,
	GameObject parentObject,
	SignType signId,
	SignSeverity severity,
	Texture2D texture = null
)

Parameters

parentSelectable
Type: PlanetbaseSelectable

[Missing <param name="parentSelectable"/> documentation for "M:Planetbase.Sign.#ctor(Planetbase.Selectable,UnityEngine.GameObject,Planetbase.SignType,Planetbase.Sign.Severity,UnityEngine.Texture2D)"]

parentObject
Type: GameObject

[Missing <param name="parentObject"/> documentation for "M:Planetbase.Sign.#ctor(Planetbase.Selectable,UnityEngine.GameObject,Planetbase.SignType,Planetbase.Sign.Severity,UnityEngine.Texture2D)"]

signId
Type: PlanetbaseSignType

[Missing <param name="signId"/> documentation for "M:Planetbase.Sign.#ctor(Planetbase.Selectable,UnityEngine.GameObject,Planetbase.SignType,Planetbase.Sign.Severity,UnityEngine.Texture2D)"]

severity
Type: PlanetbaseSignSeverity

[Missing <param name="severity"/> documentation for "M:Planetbase.Sign.#ctor(Planetbase.Selectable,UnityEngine.GameObject,Planetbase.SignType,Planetbase.Sign.Severity,UnityEngine.Texture2D)"]

texture (Optional)
Type: Texture2D

[Missing <param name="texture"/> documentation for "M:Planetbase.Sign.#ctor(Planetbase.Selectable,UnityEngine.GameObject,Planetbase.SignType,Planetbase.Sign.Severity,UnityEngine.Texture2D)"]

See Also