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ConnectioncanLink Method (Module, Module, Vector3, Vector3)

[Missing <summary> documentation for "M:Planetbase.Connection.canLink(Planetbase.Module,Planetbase.Module,UnityEngine.Vector3,UnityEngine.Vector3)"]

Namespace: Planetbase
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
public static bool canLink(
	Module m1,
	Module m2,
	Vector3 position1,
	Vector3 position2
)

Parameters

m1
Type: PlanetbaseModule

[Missing <param name="m1"/> documentation for "M:Planetbase.Connection.canLink(Planetbase.Module,Planetbase.Module,UnityEngine.Vector3,UnityEngine.Vector3)"]

m2
Type: PlanetbaseModule

[Missing <param name="m2"/> documentation for "M:Planetbase.Connection.canLink(Planetbase.Module,Planetbase.Module,UnityEngine.Vector3,UnityEngine.Vector3)"]

position1
Type: Vector3

[Missing <param name="position1"/> documentation for "M:Planetbase.Connection.canLink(Planetbase.Module,Planetbase.Module,UnityEngine.Vector3,UnityEngine.Vector3)"]

position2
Type: Vector3

[Missing <param name="position2"/> documentation for "M:Planetbase.Connection.canLink(Planetbase.Module,Planetbase.Module,UnityEngine.Vector3,UnityEngine.Vector3)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Planetbase.Connection.canLink(Planetbase.Module,Planetbase.Module,UnityEngine.Vector3,UnityEngine.Vector3)"]

See Also