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Human Fields

The Human type exposes the following members.

Fields
  NameDescription
Public fieldmAi (Inherited from Character.)
Public fieldmAnchorPoints (Inherited from Character.)
Public fieldmAnimation (Inherited from Character.)
Public fieldmAnimationQueueTime (Inherited from Character.)
Public fieldmBasicMealCount
Public fieldmBlockCooldown (Inherited from Character.)
Public fieldmBlockCount (Inherited from Character.)
Public fieldmBody (Inherited from Character.)
Public fieldmCondition
Public fieldmCurrentAiRule (Inherited from Character.)
Public fieldmCurrentAnimation (Inherited from Character.)
Public fieldmCurrentAnimationState (Inherited from Character.)
Public fieldmCurrentConstruction (Inherited from Character.)
Public fieldmCurrentSpeed (Inherited from Character.)
Public fieldmDeadTime (Inherited from Character.)
Public fieldmDescriptionItems (Inherited from Selectable.)
Public fieldmDoctor
Public fieldmExoskeleton (Inherited from Character.)
Public fieldmGender
Public fieldmHairColorIndex
Public fieldmHeadIndex
Public fieldmId (Inherited from Character.)
Public fieldmIdleTime (Inherited from Character.)
Public fieldmImmediateTarget (Inherited from Character.)
Public fieldmIndicators (Inherited from Character.)
Public fieldmIndirectTargets (Inherited from Character.)
Public fieldmInmunityToContagionTime
Public fieldmInteractions (Inherited from Selectable.)
Public fieldmInteractionTime (Inherited from Character.)
Public fieldmLoadedResource (Inherited from Character.)
Public fieldmLocation (Inherited from Character.)
Public fieldmMaterials (Inherited from Character.)
Public fieldmModel (Inherited from Character.)
Public fieldmName (Inherited from Character.)
Public fieldmNavigationPath (Inherited from Character.)
Public fieldmObject (Inherited from Character.)
Public fieldmOwnedShip
Public fieldmPartialCount (Inherited from Character.)
Public fieldmParticlePoint (Inherited from Character.)
Public fieldmProps (Inherited from Character.)
Public fieldmQueuedAnchorPoint (Inherited from Character.)
Public fieldmQueuedAnimation (Inherited from Character.)
Public fieldmSelected (Inherited from Selectable.)
Public fieldmSignAnchor (Inherited from Character.)
Public fieldmSigns (Inherited from Selectable.)
Public fieldmSkinColorIndex
Public fieldmSpecialization (Inherited from Character.)
Public fieldmState (Inherited from Character.)
Public fieldmStatusFlags (Inherited from Character.)
Public fieldmTarget (Inherited from Character.)
Public fieldmTargeters (Inherited from Selectable.)
Public fieldmTimeSinceRageDecision
Public fieldmUsageCooldowns (Inherited from Character.)
Public fieldmWanderTime (Inherited from Character.)
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